Writing and Compiling Shellcode in C

This is a quick lab to get familiar with the process of writing and compiling shellcode in C and is merely a personal conspectus of the paper From a C project, through assembly, to shellcode by hasherezade for vxunderground - go check it out for a deep dive on all the subtleties involved in this process, that will not be covered in these notes.

For the sake of this lab, we are going to turn a simple C program (that is provided by hasherezade in the aforementioned paper) that pops a message box, to shellcode and execute it by manually injecting it into an RWX memory location inside notepad.

Code samples used throughout this lab are written by hasherezade, unless stated otherwise.

Overview

Below is a quick overview of how writing and compiling shellcode in C works:

  1. Shellcode is written in C

  2. C code is compiled to a list of assembly instructions

  3. Assembly instructions are cleaned up and external dependencies removed

  4. Assembly is linked to a binary

  5. Shellcode is extracted from the binary

  6. This shellcode can now be injected/executed by leveraging code injection techniques

Walkthrough

  1. This lab is based on Visual Studio 2019 Community Edition.

  2. Program and shellcode in this lab targets x64 architecture.

1. Preparing Dev Environment

First of, let's start the Developer Command Prompt for VS 2019, which will set up our dev environment required for compiling and linking the C code used in this lab:

In my case, the said console is located here:

Let's start it like so:

2. Generating Assembly Listing

Below are two C files that make up the program we will be converting to shellcode:

  • c-shellcode.cpp - the program that pops a message box

  • peb-lookup.h - header file required by the c-shellcode.cpp, which contains functions for resolving addresses for LoadLibraryA and GetProcAddress

We can now convert the C code in c-shellcode.cpp to assembly instructions like so:

The switches' instruct the compiler to:

  • /c - Prevent the automatic call to LINK

  • /FA - Create a listing file containing assembler code for the provided C code

  • /GS- - Turn off detection of some buffer overruns

Below shows how we compile the c-shellcode.cpp into c-shellcode.asm:

Assembly instructions are generated based on the c-shellcode.asm

3. Massaging Assembly Listing

Now that our C code has been convered to assembly in c-shellcode.asm, we need to clean up the file a bit, so we can link it to an .exe without errors and to avoid the shellcode from crashing. Specifically, we need to:

  1. Remove dependencies from external libraries

  2. Align stack

  3. Fix a simple syntax issue

3.1 Remove Exteranal Libraries

First off, we need to comment out or remove instructions to link this module with libraries libcmt and oldnames:

Comment out both includelib directives

3.2 Fix Stack Alignment

Add procedure AlignRSP right at the top of the first _TEXT segment in our c-shellcode.asm:

Below shows how it should look like in the c-shellcode.asm:

Add AlignRSP at the top of _TEXT segment

3.3 Remove PDATA and XDATA Segments

Remove or comment out PDATA and XDATA segments as shown below:

3.4 Fix Syntax Issues

We need to change line mov rax, QWORD PTR gs:96 to mov rax, QWORD PTR gs:[96]:

4. Linking to an EXE

We are now ready to link the assembly listings inside c-shellcode.asm to get an executable c-shellcode.exe:

5. Testing the EXE

We can now check that if c-shellcode.exe does what it was meant to - pops a message box:

6. Copying Out Shellcode

Once we have the c-shellcode.exe binary, we can extract the shellcode and execute it using any code injection technique, but for the sake of this lab, we will copy it out as a list of hex values and simply paste them into an RWX memory slot inside a notepad.exe.

Let's copy out the shellcode from the .text section, which in our case starts at 0x200 into the raw file:

If you are wondering how we found the shellcode location, look at the .text section - you can extract if from there too:

7. Testing Shellcode

Once the shellcode is copied, let's paste it to an RWX memory area (you can set any memory location to have permissions RWX with xdbg64) inside notepad, set RIP to that location and resume code execution in that location. If we did all the previous steps correctly, we should see our shellcode execute and pop the message box:

notepad.exe executing shellcode that pops a MessageBox as seen in xdbg64

References

From a C project, through assembly, to shellcode

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